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IceShard

A personal game engine project, made for the purpose of learning.

Bleeding-edge C++

From concepts, through coroutines and deducing this, and soon static reflection.
We experiment!

Focused on Learning

IceShard was created to learn and understand game engine development.
This is THE foundation!

Performance Oriented

Whenever possible we design from the groud up for performance! There is no time to do it "later"...
Make potatoes great again!

Don't hesitate to contact me on GitHub or Codeberg!